The craze of video games are increasing dramatically among the billions across the world. Gaming has become a favorite pastime for male and female, young and old game players these days. Over the past decades the gaming industry has given more diversity, wherein both the gender – male and female, enjoy playing video games. The old gender stereotype in gaming is breaking the myth that video games are generally expected by mens to play. 

But as the saying goes “With Success Comes Challenges”

Many women in the gaming industry receive abusive comments and threats, especially online. In this industry most of the women have come forward with many allegations – harassment, gender biased descrimination, sexual-assault, bullying, etc.  The 2014 hashtag, #Gamersgate has already increased the responses of the victims. Gamers have begun sharing their stories on Twitter, YouTube and a few blogging platforms. After the accusations and responses of victims other streamers have begun to open up their experiences with men in gaming industries, including the talent managers and game developers. 

Gaming being the wider technology industry has a cultural problem. The sexual-harassment online and offline has become very common and pays a gap for women working in the toxic environment of the video gaming industry. This gap representation begins from the Universities, Colleges and Institutes. According to a Higher Education Statistics Agency report, 88% of students on video games courses were male in 2017-18. 

“My course was very male-dominated. I think there were four or five women and maybe 25 men in my year,” recalls Kate Killick, a senior designer at Mojiworks who studied video games design at the University of South Wales. “At the time I don’t think I understood how it affected my experience, but looking back I can see I had imposter syndrome.”

Though the percentage of women studying video game designs is steadily increasing and improving from 7% in 2014-15 to 11.5% in 2017-18. There is a need for push from the educators to encourage women building their career in the gaming industry. 

The Universities, Colleges and Institutes as an educators, needs to encourage the next generation to be respectful towards women and support gender equality for all game players and creatives, to build and create an inclusive videogame community. Despite these challenges, women are still successfully leading in the gaming industry. 

According to the new research conducted by the Newzoo – Women make up 46% of female gamers in the gaming market. Female players are more likely to play games on mobile than PC.  As cell-phones / smart-phones are now easily accessible across the global economically, the number of female players will eventually increase in mobile gaming. A large number of mobile game players across the globe are females aged 35 to 65. Younger female game players aged between 25 and 30 are more likely to be in the “the ultimate gamer” segment, which is the most hardcore gamer group. The number of female video game players in Asia are growing at a faster rate than the male video game players, according to the latest research. Newzoo predicts that new gender patterns will emerge in the coming years. 

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